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Defense Play
(1988)
Director: Monte Markham
Cast: David Oliver, Susan Ursitti, Monte Markham
If you have been reading this web site for
some time now, you have probably come to the
conclusion that I am the kind of guy who is
"cool" and "with it". Well, I must modestly say,
I would agree with you that I am indeed those
positive adjectives - at least when it comes to
movies. There are a few things in my life that I
have found myself to be hopeless or
near-hopeless with, and one of those things is
technology. It wasn't always that way. I can
remember when I was in elementary school, I
found myself king of a new kind of technology
introduced to the school, and I continued to be
king of that technology all the way through
junior high. That technology was in the form of
a computer, the Apple II to be exact. I took to
that computer like a duck to water. I played all
the various games the school had for the Apple
IIs that they had, and yet I desired more. So I
read all the books I could on programming games
in BASIC for the Apple II, and I started to
program my own games. I started small, of
course, but as the months went on my games
became more complex. I think I already told you
in an earlier review about my "Mugger" game that
I whipped up, which became a surprise hit among
my peers. Later, I learned to program my own
text-adventure games like the folks at Infocom
games did with games like Zork and
Deadline. One teacher didn't appreciate my
games - or any other games - that kids would
play in the computer lab at lunch time, and he
would keep popping in the lab at lunch to catch
kids playing games. To get around this, I
programmed in my games a function so that with a
quick click of a certain button when they saw
this teacher come in, a graphics drawing program would
pop up and make the teacher believe they were
just drawing pictures.
Aside from that specific piece of technology
during those certain golden years, I have found
myself throughout my life to not be "cool" and
"with it" when it comes to technology. Part of
that comes from the environment I had at home as
well as out of home up to grade twelve. In a
number of aspects, my parents were very much
behind the times. Unlike other families, we
never had a record player in our home, and it
took me until the third grade or so before I had
the chance to play a record (of my choice) for
myself, not at home but at school. (It was an
Electric Company record from the school
library, and my experience was ruined when the
record player decided to overheat while playing
the record, oddly just after the narrator on the
record said the sentence, "The television is on
fire!") I think I mentioned somewhere before
that our family was one of the last families in
our town to get a VCR. We also had a television
set that could only go up to channel thirteen,
and it took years for that hunk of obsolete junk
to finally die and prompt my parents to buy a
television that could get more channels. When I
joined the television class in high school, all
of us in the class not only had to work, when in
the field, with cumbersome camcorders that were
connected to a recording box you had to lug
around with you, but when we were doing "in
studio" productions in the classroom, we were
working with studio cameras that shot only in
black and white. (And we only had the technology
to write electronic text onscreen in one font.)
All those years growing up with technology
that wasn't at its highest level even back then
make kind of a big impact on me. I don't have a
widescreen television set, and I still depend on
my old VCR to record various television programs
for me. And while I was a whiz on the old Apple
II computer, my expertise on more modern
computers is somewhat limited. I've spent very
little time on Macs, for one thing. And while I
know somewhat more about PCs, I am still limited
on them in several ways; as I write this, I am
still on dial-up, and I depend on a now
long-discontinued software program to program
this web site. I know I could upgrade both my
entertainment center and my computer stuff, but
in my defense I must point out that I'm on a
limited budget. Plus, I have the fear that I
would not be able to learn how to use the new
technology I would get. So I am kind of behind
the times. That is one reason why I picked up
the '80s movie Defense Play, not
just because of the nostalgia factor (I grew up
in its era), but because the technology that the
movie promised it was full of may be considered
obsolete by many viewers, but for someone like
me who is kind of behind the times would find it
easy to "get". The story concerns
recent graduate Scott (Oliver,
Night Of The Creeps)
who has just got a job at the local college. One
night at the campus lab, the scientist father of
his co-worker Karen (Ursitti, Teen Wolf),
is killed by one of the hi-tech projects he was
working on, and the investigation concludes it
was due to neglect. Scott doesn't buy it, and
decides to help his new friend clear her
father's name, and also to clear the name of his
army father, who was working on the same
project. But as their investigation progresses,
the two youths soon uncover dangers that even
the professionals would find potentially deadly!
The first thing I have to do with my critique
of Defense Play is to admit that
this low tech geek in this high tech world found
many of the tech parts of this movie not just
easy to understand, but at the same time
comforting. I remember a lot of this technology
found in the movie, so it was a pleasant
nostalgic experience to see it all over again.
The opening scene has the sleeping Scott
awakened by a friend dialing into the computer
in his room (you hear the modem ring once - ah,
sweet music...), and the text from his friend
does not turn up on his screen lightning fast,
but slowly. (Yeah, I guess it would be both
easier and faster for Scott's friend to contact
him by simply using the telephone, but the movie
has to show that Scott is some kind of computer
whiz, at least for this time period.) There are
other pieces of technology here that may be
considered dated today, but are fun to see
again, like dot matrix printers (I used to have
one.) The big surprise upon seeing a lot of this
late '80s technology in this movie, and how it
is used, is that it isn't as dated as you might
think. In fact, if the movie were to be remade
today, I don't think that there would need to be
that much rewriting to update to today's
technology. Sure, the graphics would be a lot
flashier and fancier, but the same basic ideas
would remain the same. In that opening scene,
Scott could have a PC with a high-speed Internet
connection, as well as an instant message
computer program to get his friend's message.
The use of Internet search engines could easily replace
the cumbersome search through records written on
old-fashioned paper that Scott and Karen do at
one point, and get the same results.
I will admit that there are a few instances
of the technology displayed in Defense
Play that could only be believable if
the movie were taking place now instead of 1988.
The audio/visual recording capabilities of the
remote control helicopters shown in the movie
could not possibly be recorded on such a small
space back then, even if the visuals look like
those found on cel phones with cameras nowadays.
But overall, the technology in this movie is
both believable for the time period and won't be
laughed at by audiences today. As for any other
merit to be found in the movie, I did think that
the actors were a bunch of likable performers. I
will admit that I found Oliver hard to swallow
as someone who had just graduated from high
school (he was 26 when he made this movie), but
he made up for that by making believable his
character's determination while not becoming
annoying. The characters in the movie also had
some other likable and believable things about
them, like the fact that Scott and Karen do not
fall in love in the space of just a few days.
But there are also a number of times when these
two characters (and others) do some really
stupid things. We are supposed to not believe
that the police, guarding the campus laboratory,
are not informed about its underground entrance
(letting the protagonists sneak in.) We are also
supposed to believe that when inside, Scott is
able to poke around the lab's computer program
easily without knowing anything about it before.
When Scott and Karen subsequently make a noise
and the security guard outside starts to come,
they don't try to hide or exit the room from
where they got in. And while the security guard
heard that noise, he later doesn't hear the
(louder) noises coming from the audio/video file
the protagonists open on the lab's computer.
Funny thing about that computer file the
protagonists open. It's a record of the murder
that the movie's antagonist committed on Karen's
father. Why then does the antagonist not erase
this file until after Scott and Karen have
viewed it? There is absolutely no reason why the
antagonist should have saved this file when
common sense should have told him to immediately
erase it and cover all his tracks. I admit that
I did find this character's stupidity amusing,
as well as the various other character
stupidities that come up during the 95 minute
running time. But the number of unintended
laughs that come up fall far short from safely
labeling this movie as an unintentional comedy.
Does this mean that most of the movie works?
Sadly, that's not the case. Much of the time I
found Defense Play to be a
somewhat dull affair. A lot of that is due to
the fact that I had seen a number of plot turns
in this movie in other (and better) movie
before. Will it really be a surprise to anyone
as to what happens when Scott and Karen deliver
a key piece of evidence to one of Karen's
father's associates in an attempt to get help
from him? Then there are the scenes that try to
deliver the action. Some of this is attempted by
using military stock footage, and you can
imagine how exciting that is (sarcasm.) Most of
the action is newly filmed, but it involves
radio-controlled model helicopters. Whoo, small
and flimsy-looking stuff slowly flying in the
air is so exciting! (Sarcasm again.) If you're
in the mood for some '80s nostalgia involving
computers while simultaneously being given
(good) action and tension, you should watch
WarGames.
Note: Between writing
this review and posting it, I finally got a new computer and a high
speed Internet connection. I now laugh at those still stuck with old
computers and dial-up access, because I am one of the beautiful people
now.
Check for availability on Amazon (VHS)
See also: Laserhawk,
R.O.T.O.R.,
Terminal Justice
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