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World Without End
(1956)
Director: Edward Bernds
Cast: Hugh Marlowe, Nancy Gates, Nelson Leigh, Rod Taylor
Throughout Hollywood history, there have been
a few prominent movie companies that each have
been called, "The little movie studio that
could," like R.K.O. Though when looking
back on the Allied Artists studio,
one is most
likely to say that A.A. was instead, "The little
studio that couldn't." Actually, after taking
the time to study the studio all the way from
when poverty-row studio Monogram formed it in
1945, I think it's more accurate to call A.A.
"The little studio that wouldn't."
Although the product they made was often with
higher budgets than the movies coming from other
poverty-row studios, there is still no mistaking
their product as being aimed for the B-movie
market. The same goes with most of the movies
they handled strictly as a distributor. True,
there were definitely a few occasions where they
made and/or distributed bigger-budgeted movies.
What is strange is that most of the time they
did so - such examples include El Cid,
Cabaret, The Man Who Would Be King,
and The Betsy - they were met with
significant success at the box office. Yet these
instances of success didn't seem to encourage
them to take any more risks than they were
already making at the time. Though on the other
hand, one does have to take in account that
Allied Artists seems not to have been run very
well; not only did the Mirisch brothers have to
leave the company to make wildly successful
movies like The Magnificent Seven,
Allied Artists often teetered on the brink of
bankruptcy, finally collapsing in the late '70s.
Subsequently, their remains were absorbed by
Lorimar (which was absorbed by
Warner Brothers several years later.)
One of the more interesting releases to come
out of Allied Artists was World Without
End, for a number of different reasons.
The first that it was a science-fiction film,
when just about all the other films being
released by the company were horror films, crime
dramas, teen exploitation, westerns, and films
with titles that eloquently summed up their
plots (I Passed For White,
Unwed Mother, etc.) Another was that it
was given deluxe treatment not common for
science fiction films from any studio. Since our
parents and grandparents years ago were too
stupid to appreciate the science fiction genre,
there was then only a small audience immediately
available for a science fiction movie. This of
course usually meant that these movies had to be
made quite cheaply, with cost-saving film
techniques like black and white photography
being used. But not only was World Without
End filmed in Technicolor, but it was
also photographed in the pricey CinemaScope
widescreen process; in fact, the movie actually
beat Forbidden Planet by a matter
of months as being the first sci-fi movie to be
photographed this way. The third interesting
thing about the movie is that unlike the
attitude most sci-fi movies had for the time,
typically gee-whiz fantastic and to hell with
science and common sense, the end results here
show that at least some effort had been made to give the movie
a plausible and even intelligent edge.
That's not to say that the movie really did
its homework like Destination Moon
did six years earlier - far from it. Even viewers watching
the movie today who never had a particular
interest in science will be laughing out loud
from spotting
a number of scientific goofs,
thanks to what they have picked up by more
accurate science fiction films and TV shows over
the years. They will also be laughing at things
ranging from dated special effects to dated
attitudes. The core of World Without End is
still that of a more plausible premise, but boy, does it come
across as dumb much of the time. Yet I found
I could enjoy the movie on both levels,
appreciating the occasional smart touches while finding a
lot of humor in its mistakes and occasional
awesome naivety. You could call it a smorgasbord of a
movie, including how the plot keeps turning in a
new direction for its first part. It opens in
space in that far-in-the-future date of 1957,
where the XRM rocket has just become the first
manned spacecraft to circle Mars. Its four man
crew is headed by Dr. Eldon Galbraithe (Leigh,
Gunfight At The O.K. Corral) and
John Borden (Marlowe, Earth Vs. The Flying
Saucers), with the rest of the crew
consisting of radio operator Herbert Ellis
(Taylor, The Time Machine), and
navigator Henry Jaffe (Christopher Dark). Though
none of them get much chance to indulge in any
of their duties before their ship suddenly gets
caught in one of those typical mysterious
rara avis found in space movies like this,
this particular one accelerating their ship at
such a high speed that they all black out.
When they all regain consciousness, they
discover they have miraculously crash-landed
intact on the snowy mountains of some planet.
They know it can't be Mars - the pressure
outside and the atmosphere itself are both in
acceptable limits to humans. At the same time,
they figure out they can't be on Earth, since
they are not picking up any radio signals, and
the background radiation count is a few levels
above what it is on Earth. Of course, all this
"subtle" information instantly lets us know that
not only is there's going to be a "big twist"
later in the movie, but also exactly what this
big twist is going to be. But try to tell
these guys that; they are remarkably slow in
figuring out that they weren't on the right
track, even after they pack their bags and make
the slow trek down the mountains. For one thing,
they don't mention how the grass and bushes they
keep passing look remarkably similar to flora
found on Earth. "Gross stupidity" must be the
answer, since it also explains why when they
enter a cave and see an incredibly big spider
web, they don't know what it is even when they
walk up to it. Okay, they are obviously
accustomed to smaller spiders and not mutant
giants (which of course drop down and attack
them mere seconds later)... but they apparently
didn't have the brainpower to even think, "This
looks like a giant spider web!"
Even that night, when they are suddenly
attacked by club-wielding cavemen with mutated
faces, these four dimwits still don't get
it; from their reaction after they manage to
fight off the cavemen, it wasn't enough that the
mutant-faced cavemen otherwise resembled modern
man perfectly. It's only
when the four find a
long-abandoned graveyard that they finally get a
clue where they are, thanks to the tombstones
still looking perfectly clear after several
hundred years exposed to the elements. (Well,
maybe they invented a type in the future stronger than what we
presently use.) However, though
they correctly theorize some big disaster must
have happened in 2188 because of the many
tombstones with that date, they still
can't guess what it was. Fortunately for them
(as well as the exasperated audience), when
fleeing into a cave after another run-in with
those ugly cavemen, they discover a society made
up of the descendants of the original survivors
of the holocaust, all living in a complex
underground city of sorts. The society welcomes
the four men, giving them plenty of hospitality,
though it turns out the women of this society
are the ones who want to give the most
hospitality to these absolute studs. "My! You
sure are more muscular than our men!" one woman
exclaims at one point, simultaneously circling
around to thoroughly inspect the man she just
complimented. "Are the girls in your world as
beautiful as ours?" another woman insists on
knowing.
Yes, among many of World Without End's
delights are women straight out of one of those
Amazon-themed movies that were particularly popular in
this decade! "It's hard to discard centuries of
tradition," one character comments during all
this interplay, which explains why the women of
this particular century lust after men who have
the courage to keep them under control and will
make various sexist comments towards them. This
provides a good deal of hilarity, though it's
not the only provider of unintentional laughs.
Although the movie had the budget for color and
widescreen, it apparently didn't have much left
over for some important things the movie still
needed - like special effects. There aren't
actually that many special effect sequences, but
when one does occur, it's usually a delight to
see, for all the wrong reasons. The planet Mars
is very obviously a ball covered with
red-colored paper mache, and the XRM rocket
orbiting it does the familiar
superimposed-shuffle. Funnier is when the XRM
crashes into the mountains, with the whole thing
coming across as a child shooting a movie using
props he constructed and manipulated all by
himself. Then that spider attack sequence...
well, I'm totally convinced it was inspired by
the octopus-wrestling sequence in the previous
year's Bride Of The Monster. And
while I'm no rocket scientist, I could with
complete confidence recognize unlikely things
like astronauts decked out in WW II flying gear
(and no spacesuits around even for backup), or
carrying guns and ammunition with them on their
space flight.
There is enough unintentional humor to be
found in World Without End to
legitimately call it a so-bad-it's-good movie.
Yet it's not without genuine merit, having
moments
that are thoughtful, even intelligent at times.
There's not a terrible amount of difference
between one of the astronauts from the other,
but at least the uniformity includes amiable
personalities. Though they do make sexist
comments towards the women, they usually do it
in a kidding manner. They do enjoy the
pampering, but they don't let it go to their
heads. John takes the time to slow down during
one romantic clinch to tell the woman attracted
to him that they've only known each other for a
short while and he's still a stranger; Eldon
enjoys the pampering he gets, but never lets it
out of his mind that he's still over 50 and a
grandfather. Henry, devastated over the fact
that he'll never see his wife and kids again,
doesn't even to get into a relationship in the
colony. His grieving is shown too briefly, but
unlike many movies that involve personal loss,
it's at least shown, adding some poignancy. The
four never abuse their privilege in being at the
colony; in fact, when they soon discover that
the colony is dangerously close to extinction,
they immediately offer their services - and
finding a curious reluctance. The subsequent
scenes includes some interesting looks into the
psyche of the colonists, not only why they feel
the way they do, but how they came to feel this
way. There is also some interesting talk about
how humans were supposed to live, and that in a
way even the society that the astronauts came
from had changed the basic human spirit.
Even in the more inaccurate parts of the
movie, you can usually find a few small touches
of intelligence hanging on the edges. It was
nice to see the crew of a spacecraft in a movie,
for once, know that they only have to turn on
their spacecraft's rockets for just several
seconds to get them moving along in the
atmosphere-free space. The interior of the
spacecraft, while far from looking high-tech,
still looks a lot more plausible that what's
usually seen in these kind of movies of the era.
There are also a number of small nuggets thrown
in passing, as when the underground society
during a meeting shows to be largely ignorant of
basic Latin terminology; not surprising, after
this society has lived in a restricted
environment for so long. Despite all these and
additional interesting things, it can't be
denied director Bernds' script is more silly
than smart. But you certainly can't say it's
ever boring, moving from one plot turn to
another quite speedily. His direction adds some
extra flavor to things as well. The world
outside the shelter has an appropriate feeling
of desolation and emptiness, without ever having
to showing things like ruins of cities. And
while the cavemen look silly with those mutated
faces, they all the same come across as
menacing, thanks to carefully choreographed (and
at times surprisingly violent) battle sequences.
So we also have action to go along with (among
other things) cheesy effects, man-hungry women,
laughable dialogue and actions, space travel,
time warps, murderous mutants, and occasional
intelligence. It's as close to a perfect movie
as we'll ever get.
UPDATE: Mike Muller sent along this
trivia:
"In Tom Weaver's "Interviews With B
Science Fiction and Horror Movie
Makers" (McFarland, 1988), director Ed Bernds
states that the pic came
about because cheapskate producer Richard
Heerman had access to the
rocket ship footage from Monogram's Flight To
Mars ('51). Quote: "Are you going to make
a $400,000 picture on the basis of saving a few
bucks?...the logic escapes me."
Check for availability on Amazon (VHS)
Check for availability on Amazon (DVD)See also:
America 3000,
Survivor,
Warlords 3000
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