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We
open on Halloween night a long time ago in
the lab of Dr. Victor Frankenswine.
Working himself up into a good lather, the
mad scientist rants and raves that they
won’t be laughing at him anymore. No
sir. With his monster almost complete, he
promises everyone "a night they’ll
never forget", and then laughs
maniacally while holding a jar of magic
elixir.
The
credits roll.
We
jump ahead to Halloween night a short time
ago. Wiltshire Pig and his employees,
Vince (another
pig), and Sheldon (a snail),
field-test a new rocket-themed carnival
ride. We deduce that Wiltshire is a (heh-heh)
greedy
little pig as Vince is strapped in as the,
well, guinea pig. Wiltshire cranks up the
ride and the rocket violently goes into
action. It swings and pivots on an arm,
and crashes into the ground, repeatedly,
like a hammer, jarring Vince’s loose
change out of his pockets and into a
waiting bucket. Ecstatic, with dollar
signs in his eyes, Wiltshire cranks it up
to full blast in spite of Sheldon’s
protests. The ride overloads, and the
rocket dislodges and flies off into the
wild blue yonder with Vince still aboard.
Falling
into the blast crater the rocket made when
it launched, Sheldon finds a glowing
medallion that's attached to a journal. He
becomes possessed by the journal and
morphs into a multimedia extravaganza and
expositions the plot:
It
seems Frankenswine’s Castle was raided
by a bunch of torch-bearing villagers
before he could jump-start his monster. He
managed to launch his journal away on a
balloon before they could get to him.
Victor eventually gets struck by lightning
and killed while fleeing the mob.
Now
that Wiltshire and Sheldon have found the
journal, if they act immediately, and
follow the map imprinted on Sheldon’s
tongue (don’t
ask), they
can win an instamatic camera, a tote bag,
or the all-powerful monster. Wiltshire
sees this as his ticket to world
domination but Sheldon won’t cooperate --
until he's convinced that his boss is only
after the tote bag.
They
follow the map to Frankenswine’s Castle.
Posing as trick or treaters, they knock on
the door and are answered by a hideous,
undulating, multi-eyed thing. They
are terrified by the creature, but she
cordially invites them in; it seems there
is a Halloween Gathering of Spirits -- or
more appropriately, a Monster Convention,
being held at the castle, and it’s in
full swing. The
"I’m Dead -- You’re Dead"
seminar is in the Cottonwood Room, while
the De-composium is being held in the Oak
Room.
The
Thing mistakes them for Dr. Jekyll (Wiltshire)
and Mr. Hyde (Sheldon.)
She
-- I think it's a she, gives them their
nametags and Wiltshire asks where the
laboratory is. But she mishears him and
they wind up in the lavatory instead.
Rereading the map, this time they wind up
in the cocktail lounge. Dracula seats them
at a table with a skeleton whose passed
out after imbibing several martinis. Sheldon
wants to leave, but Wiltshire says not to
worry because no one knows they’re
really alive. The drunken skeleton hears
this, rouses drunkenly and introduces
himself as Famine -- one of the four
Horsemen of the Apocalypse (and
in his drunken state he can barely get all
that out.) He warns that they’re
dead meat if anyone else finds out
they’re really alive. (He
doesn’t care, he’s drunk and on
sabbatical.)
Famine
introduces them to the other menacing
Horseman. But they are as drunk as he is,
so Wiltshire and Sheldon manage to sneak
away. In the hall, they spot a sign for a
science demo, assume it's the lab, but
wind up in an auditorium. The Blob's the
emcee and assumes he really is Dr. Jekyll (the
demo’s featured speaker). He
rushes Wiltshire on stage, interrupting
Dr. Nietzsche's self-motivational
speech. ("Every day and every
way, I’m getting deader and I’m
getting deader.") Wiltshire
mixes a bunch of noxious chemicals
together and they explode. The audience
chants, "Chug it! Chug it!",
wanting him to drink the residue. (God
I love this movie.) Wiltshire
declines, and brings out his assistant,
Sheldon, to drink it instead. But Sheldon
retreats into his shell, so Wiltshire
pours it in the opening. Then out pops a
cute Care Bear, singing a happy song, much
to the audience’s dismay. In a panic,
Wiltshire throws more chemicals into the
shell -- but this only makes it worse and
they’re yanked of stage.
The
two get dumped into a dark room that turns
out to be the wrong end of a bowling lane.
They quickly become part of someone’s
strike, are scooped up and take a ride on
a conveyor belt, and then pop out with the
other bowling balls. Realizing the
monsters are bowling with their own heads,
they barely escape Damnation Alley by the
skin of their teeth. Wanting to go, Wiltshire
tells Sheldon he can leave anytime -- but
his tongue has to stay. They follow the
map, but he misreads it yet again, and
winds up in the convention's product show
and demo area, where the monsters try to
hoc there wares and show off the cutting
edge of monster technology.
They
run into Wiltshire’s dead grandmother (a
skeleton with an old lady hat and cane)
who
recognizes them, realizes they’re still
alive, and tries to raise an alarm. Trying
to keep her quiet, they only manage to
pull her apart; but she keeps on
screaming. The other monsters are alerted
and thus the chase begins. Our heroes
manage to stay one step ahead until they
pass a pay phone. Wiltshire can’t help
but to stop and check if there’s any
loose change. All he finds in the coin
slot, though, is another medallion -- like
the one they found before. It triggers a
trapdoor under them, but Wiltshire manages
to grab onto the phone receiver, dangling
them over the open pit. While the monsters
close in, the trapdoor shuts, snapping the
line.
They
land with a thud, find a light switch, and
lo and behold, they finally found
Frankenswine’s lab. The doctor’s
equipment sparks back to life and
Wiltshire starts to look for his monster.
A beaker of magic elixir bubbles up and
starts flowing into a tube. They follow
the liquid' progress, through the twisting
and turning tubes, and it leads them to
the monster. The only problem is, the
monster is about the size of Wiltshire’s
thumb. Wiltshire
can’t believe his rotten luck, when a
drop of elixir plops down on the monster's
head, bringing it to life. The cute little
guy is happy to be alive, while Wiltshire
pokes him with a pencil and wonders if he
bites. Another drop of elixir hits him and
the monster violently grows a little.
The
other monsters start to break in and they
accidentally knock the little monster down
a floor drain. They take the beaker of
elixir and pour a bunch down the drain,
hoping to make him grow bigger. Nothing
happens, and the other monsters break in.
They turn the mortals over to a creature
with a chainsaw, but he can’t get it
started -- until Sheldon advises him about
the choke. So
our boys are about to be filleted, when
the ground starts shaking. Everyone
freezes, and Frankenswine’s monster
pokes its head through the drain. (It’s
considerably bigger.) Wiltshire
pours more elixir on him and he grows big
enough to fill the entire lab, scaring the
other monsters off.
Wiltshire
goes bonkers and pours more elixir on the
monster. It grows at a tremendous rate, to
colossal proportions, and the castle
crumbles around him. Sheldon yells at
Wiltshire to stop but he empties the
elixir bottle completely. The castle
destroyed, all the other monsters flee in
terror. (The castle’s top balcony
rings the monster’s head and that’s
where Wiltshire is positioned.) Surveying
the countryside and soaking it all in,
Wiltshire commands the giant monster to
walk and it takes its first few,
tentative, steps. Wiltshire is so overcome
with joy, he breaks into a chorus of "Climb
Every Mountain" as his monsters
stomps around the countryside. But before
the song reaches the climax, a rocket
roars into view. It’s Vince on the
runaway carnival ride.
The
rocket bounces off the balcony, taking
Wiltshire with it. He rides the nosecone
as it buzzes around the monster’s head --
until it crashes right into it's nose and
sticks there. After a pregnant pause, the
sound of air escaping fills the air -- and
the monster starts to rapidly deflate. Wiltshire
is beside himself as the monster peeters
out, like a runaway balloon, until it
reaches its original size. After another
pregnant pause, they all plummet to the
Earth.
A
short time passes. Wiltshire and Vince try
to re-inflate the monster with a bicycle
pump, to no avail. Sheldon appears out of
the wreckage in an excited state. He found
Wiltshire’s tote bag. Wiltshire angrily
takes the bag and throws it away and out
of sight. The bag lands and another jug of
elixir falls out, breaks open and spills
onto the ground.
The
End
Well,
almost, wait for the end of the credits
for one more joke.
I
believe this little film will cut at least
two years off of Will Vinton’s purgatory
sentence for poisoning the world with the
singing California Raisons.
Vinton
is a pioneer in stop-motion animation who
coined the phrase -- Claymation. He's won
an Oscar and several Emmys for his work.
We’ve seen a sample of it here, already,
with the opening credits in Brain
Donors. His studio was also
responsible for the Noid,
Domino’s Pizza former
accident-prone pitchman (now who
remembers that thing?), and
the current animation for the new M&M
commercials. My favorite, though, is that
Nissan commercial where the GI Joe doll
comes to life, hops in his car and takes
Barbie for a spin (while a
disappointed Ken looks on) to the
tune of Van Halen’s cover of "You
Really Got Me" (done
originally and better by The Kinks.)
Wiltshire
Pig and Vince would return a year later in
a similar Easter
Special. In another attempt to make
money, Wiltshire conspires to become the
new Easter Bunny and get rich on
endorsement deals. He has to engage in
gladiatorial combat in his converted VW
Rabbit robot with other contenders. It’s
not quite as good as this one but well
worth a rental. Vinton
also has a Christmas Special out featuring
the Raisins, so I won’t touch it.
The
reasons I really love animated films like
this is because the creators took the time
and care and applied a wicked sense of
humor in the attention to details on their
sets. You’ll find yourself freeze
framing constantly to read the graffiti on
the bathroom stalls, and laugh as the
Creature has a piece of toilet paper stuck
to the bottom of his foot. And Frankenswine’s
lab is amazing:
Beaker’s bubble, liquid oozes and
Tessla Coils spark off. (This is
Claymation mind you.) I
also got a kick that they dress the
monster in a Little Lord Fauntleroy suit.
His growing sequence is matched only by
his deflating sequence for animated
technical skill. And on top of it, it’s
absolutely hilarious to watch. The most
important thing in comedy is timing. In
animation, I would think it would be more
difficult to accomplish this but the
filmmakers get the job done.
The
traditional monsters are wonderfully
realized, too, especially the Blob and the
Four Horseman. At the convention itself, I
laughed because most of the monsters are
half crocked and everybody wears a nametag
and a Fez. (Monsters
imitating Shriners always cracks me up.)
It’s
like an old Cracked
Magazine
salute to monsters issue beautifully come
to life.
In
fact, I enjoyed this film so much I
decided to keep the monster party going.
So pack you bags and make reservations for
the Isle of Evil. Then put on your tuxedo
or cocktail dress, and grab your Fez and a
martini glass because we’ve got a Mad
Monster Party to attend.
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